Job Description
Job Description
About the Role:
\nWe’re looking for an experienced Embedded Linux BSP Engineer to drive end-to-end BSP development and hardware enablement on ARM Cortex-A based SoCs. You will work across bootloader, Linux kernel, device drivers, camera/multimedia subsystems, hardware acceleration, and embedded Linux build systems to develop stable, scalable, and production-ready platforms.
\n\nWhat You’ll Work On:
\n● End-to-end board bring-up and BSP development on custom ARM-based hardware, including U-Boot customization, Linux kernel porting, Device Tree development, peripheral enablement, and BSP maintenance using Yocto / Buildroot.
\n● Linux kernel driver development and integration for common peripherals such as I2C, SPI, UART, CAN, GPIO, Ethernet, and high-speed interfaces including PCIe and MIPI CSI/DSI .
\n● Enablement and integration of SoC hardware acceleration blocks such as VPU, ISP, NPU, and crypto accelerators , including kernel, firmware, and userspace integration.
\n● System-level debugging, profiling, and performance optimization across the b ootloader, kernel, drivers, multimedia stack, and userspace applications .
\n● Debugging hardware/software integration issues using kernel logs, sysfs/debugfs, V4L2/media tools, GDB, tracing and profiling tools.
\n● Collaboration with hardware teams for schematic review, datasheet/reference-manual analysis, register-level debugging, interface validation, and board bring-up.
\n● Development and maintenance of production-ready Embedded Linux platforms , including hardware validation, system configuration, security hardening, and support for multiple product variants.
\n\nWhat We’re Looking For:
\n● 1–5 years of hands-on experience in Embedded Linux BSP, board bring-up, kernel, or device-driver development.
\n● Strong proficiency in C/C++ with a good understanding of Linux kernel architecture, driver models, kernel subsystems, and kernel/userspace interfaces.
\n● Proven experience building and maintaining Yocto / Buildroot-based BSPs, including custom layers, recipes, kernel configuration, Device Tree modifications, package integration, and custom Linux image generation.
\n● Experience with Linux kernel configuration, compilation, patching, debugging, and driver integration.
\n● Hands-on experience with ARM Cortex-A based SoCs and board-level hardware bring-up.
\n● Ability to read and interpret schematics, SoC reference manuals, and component datasheets, and perform register-level debugging.
\n● Good understanding of Linux device tree, kernel logs, sysfs/debugfs, and system-level debugging methodologies.
\n● Ability to work closely with hardware, firmware, application, and validation teams to identify and resolve system-level issues.
\n\nGood to Have:
\n● Experience with GStreamer and Linux multimedia frameworks , including V4L2 integration and hardware-accelerated H.264/H.265 encode/decode.
\n● Experience with camera sensor bring-up , MIPI CSI-2, V4L2, Media Controller framework, sensor drivers, and camera Device Tree configuration.
\n● Exposure to ISP architecture, ISP bring-up and tuning, sensor-to-ISP integration, RAW Bayer processing, image-quality validation, and AE/AWB/AF (3A) concepts .
\n● Experience debugging camera pipelines using v4l2-ctl, media-ctl, GStreamer debugging tools , kernel logs, and media-controller graphs .
\n● Understanding of camera timing, CSI-2 bandwidth, pixel formats, frame rates, buffer management, frame synchronization, and dropped-frame analysis .
\n● Experience with multimedia performance profiling , including latency, throughput, CPU/memory utilization, buffer handling, zero-copy pipelines, and frame-drop analysis.
\n● Familiarity with MAVLink, UAV/drone systems, telemetry, or Ground Control Station integration is an added advantage.